![]() In that case, playing as the Pure Pugilist means getting up close and personal with the enemy. Some players believe guns and energy weapons are overrated and feel they would rather let their fists do the talking. Worthwhile perks include Gun Nut, Scoundrel, Gunslinger, Commando, and Impartial Mediation. A lever-action rifle, available with the Point Lookout DLC, is also highly recommended. Necessary skills include:įirst, players need to look the part of a gunslinger. Playing as a Clint Eastwood-esque gunslinger looking to clean up the Wasteland is definitely a viable archetype. Law and order is nearly nonexistent, and people eke out a living while relying on nobody but themselves for protection. The Fallout universe is a lot like the Wild West from American history. Utilize weapons such as the Fat Man when outdoors, while taking advantage of mines and fire-based weaponry indoors. Setting Strength and Perception to above-average values is recommended for this build. RELATED: Every Fallout Game In Chronological Orderįans focusing on this kind of weaponry will want to snag Bloody Mess, Toughness, Demolition Expert, Size Matters, and Pyromaniac. Players need to be cognizant of their surroundings in confined spaces to avoid an embarrassing death. Specializing in explosive weaponry is a bit tricky since blowing yourself up is quite easy. The myriad weapons that can go "boom" in Fallout 3 are extensive. Robotic enemies, in particular, won't know what hit them. The key attribute is Intelligence, which can be set to 10 to make the protagonist an instant genius. Useful perks include Daddy's Little Boy/Girl, Swift Learner, Educated, Robotics Expert, Cyborg, and Computer Whiz. Here are the three essential skills for this archetype: Proficiency with technology can really come in handy while traversing the Captial Wasteland, both in terms of exploration and combat. Then, consume to regain health! 9 The Mad Scientistįor players looking to follow in the footsteps of dear old dad, a scientist build is a viable option. The idea is to hit hard and fast with one's melee weapon of choice with the aid of chems. The Strength attribute, along with a liberal supply of Psycho, Buffout, and Jet, is the priority. Other necessary perks include Little Leaguer, Chemist, and Ninja. Obviously, the Cannibal perk at Level 12 is mandatory for this build. What's more dangerous than a cannibal? One that's hopped-up on illicit narcotics and wielding a hefty melee weapon to boot! These are the skills players interested in this build should tag: As far as evil actions go, cannibalism is at the top of the list in Fallout 3. When given the option, an evil playthrough tends to be a lot of fun in an RPG. Despite its age, Fallout 3 is a timeless classic that can still deliver a few surprises for both new and old fans alike. The freedom to be almost anything is one of the hallmarks of a great RPG. Plenty of interesting archetypes exist that potentially allows the player to witness Fallout 3 in a completely different light. Although the options available may seem limited by today's standards, there's always a different way to play. The roleplaying aspect stands, unsurprisingly, at the core of the game's experience. Updated Augby Mark Hospodar: Even after thirteen years, the desire to revisit the nuclear carnage of Fallout 3 is still strong among fans. Players, however, can never go wrong with these archetypes as they venture through the wasteland. There is a myriad of different ways Fallout 3 can be played. ![]() ![]() The good news is that there is no right or wrong answer. Outside of roleplaying, choosing a "build" will have a marked effect on how the gameplay is approached. One of the most important decisions a player must make occurs at the very start of the game. Players must ask themselves, just what kind of character do they want to be? Like any great RPG, Fallout 3 gives the player a remarkable amount of freedom to make their own choices. Despite its age, Fallout 3 is still a popular as well as revered game. ![]()
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